Mental Ray and HDRI rendering in Maya. After rendering out a number of passes these were …
Some of the work while working at Firefish Software. Focused on user interface, form design and …
Here are a few animations I created. The top was a test for Lip Sync. For …
More of an exercise into Mental Ray rendering of sub surface scattering and texturing. I grabbed …
First attempted at ZBrush, trying out texturing and the creation of normal and displacement maps. Also …
A promotional video for Firefish Software, who specialise in online e-recruitment software. Created storyboarding, graphics, animations, …
Graphics for the restaurant listing site The Alien Bank for the region of Seoul and Gyeonggi …
I was the Layout Artist for this commercial for Renault Clio co-produced by Fred Films and …
I also matte painted a number of backgrounds, using Maya and Photoshop. Here are a few …
Created a game modification for Unreal Tournament. Below the 3d models are my marker pen work …
I created a number of screen captures of their software for a bank of helpful tutorials …
Using FormZ I worked with the architect to visualise the final look of the building before …
Short animation which I created for my Masters.
Here’s some of the model and texture work I did while I was GA. Characters, enviroments, …